Welcome back!  Sorry for the lack of posts recently, I’ve been playing a ton of Call of Duty: Black Ops 2 lately and have had a tough time tearing myself away long enough to write anything worth reading.  On that note, I have noticed some striking similarities between 40k and Call of Duty that I may have to devote a separate article to. If, you know, I can stop playing long enough to write it.

In the meantime, the Da Boyz GT has come and gone.  This year, the Da Boyz GT featured no comp scoring.  That’s unusual for the event, which is notorious for its comp scores.  I believe going to no-comp was the right call, given the relative infancy of 6th edition.  The TOs were proven correct when despite the lack of comp scores, a wide variety of lists showed up on the top tables.  The top 10 overall finishers included: GK/IG, Daemons, Eldar/Tau, Chaos Space Marines, Eldar, IG, Tyranids, and Necrons.  When the dust settled, Andrew Gonyo had pulled down yet another 6th edition GT win with a Grey Knight/IG army.  Today we’ve got the army lists of the Da Boyz GT 2012 Best Overall winner Andrew Gonyo and 2nd Overall / Best General Ben Mohile for your viewing pleasure.  Enjoy!

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After spending a couple weeks with the new Chaos Space Marines Codex and getting in some playtesting, watching and reading various battle reports, etc. I’ve been able to get a good feel for the Codex. We’re still quite early in the codex’ lifespan, but I think we’ve got a good handle already on some units that do their job well and some units that underperform. Putting all of that together, this is the most competitive build for Chaos at 1850 that we’ve come up with so far. It is built around the two principals we’ve identified as being essential to success in competitive 6th edition play – durable scoring units and mobility.

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