Following GK’s lead, I figured I would fill everyone in. But first, to answer the question, where’s the 40k stuff?

Here is my problem: I CAN’T PICK AN ARMY!

Ever since 6th edition hit, I have been proxying, substituting, listbuilding, mathhammering, and lore-mastering more armies than I care to admit. I will go into this soon, and explain what I see as the “paralysis factor” that the possibility of allies can cause for list-builders. But that’s not this!  So read on to see what I’m up to this week.

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Welcome to our newest series, The Docket.  Back in September of 2011 when we made our first return from a long hiatus, we promised to bring you more content on ”the Rules Lawyers as gamers”, intending to keep you, our readers, apprised as to what we’re up to.  We wanted to give some insight into our gaming lives beyond just the tournament reviews and the dry, lengthy rules discussions we (occasionally) produce.  That was partly the result of meeting and getting to know some great people at Gamesday 2011.  It was also partly in response to some emails we’d received in our absence, asking about things like what armies we’re playing, what armies we’re working on, what tournaments we’re going to/judging, and other things like what videogames we play, whether we’re on XBox or PS3, etc.  We’ve continued to get these kinds of questions from time to time ever since.  Unfortunately, aside from the occasional “Building the Case” article, we haven’t really done much to address those questions.  And as we’ve mentioned before, we want to be your rules lawyers.  That means we want our content to be driven by what our readers want to see.  No sense in writing something nobody wants to read.

 

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As I’ve mentioned before, the distinct lack of articles appearing here over the last few weeks is my XBOX’s fault. I have caught the console FPS bug and Szafraniec and I are knee-deep in Call of Duty 9:Black Ops II. But being a true 40k addict, I’ve been noticing distinct similarities popping up between the way I play my favorite FPS and the way I play my favorite tabletop war game.

Now, I’m by no means elite when it comes to Call of Duty. My kill/death ratio and accuracy are horrendous. You won’t find me on gamebattles or traveling to MLG events, I don’t have a fancy headset, and I don’t stream. I’d describe myself as an average CoD player who has to play smart to win. This series, which will likely last for about as long as I’m playing CoD, will focus on fundamental concepts that I think might be useful to players of CoD and players of 40k. We’re not talking high-end competitive stuff here, these are more along the lines of the fundamentals, the basics. I just found it interesting how similar some of these fundamental principals are, in these two very different games, on two very different platforms. So in today’s episode of Law School, we’ll be discussing arguably the most important fundamental theme in both 40k and CoD: playing the objectives.

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