Happy 2013 to all our readers! Here’s to another year of dogged analysis of the 40k tournament scene and in-depth discussions of the rules governing a fictional universe. 2013 Has been incredibly busy for me thus far, what with work, traveling to visit family and friends, tons of reader emails to answer, and of course the new Dark Angels codex to tear into. It’s shaping up to be a great year! This week’s docket includes some initial reactions to the new Dark Angels ‘dex, my thoughts on Guardians of Middle Earth on XBox, a word on the new Deck Pack for Duels of the Planeswalkers, and my trip to see The Book Of Mormon (The musical, not the actual book) in Chicago.
While the real world has been particularly hectic recently, it has definitely been a good week or two for games.
As we mentioned in an earlier post, as gorgeous as the Kingdom Death: Monster miniatures are, and how cool the world is, our interest would be dictated by how the game plays. Obviously, we won’t know until its out, but the creator just released the second gameplay video. So with this followup article, I wanted to run through, based on my impressions from the videos, how it appears Kingdom Death: Monster will play.
GiantKiller here with another episode of Building the Case. This week’s edition is a response to a build request for a Pure IG build at the 1000 points level with “some kind of blob and air support”. I think this will work out well, as IG has an efficient enough codex to pack in both durability and mobility at the 1000 point level and still have some room left over for a few useful toys. After some tweaking and playtesting, this is what I came up with.
As the title suggests, Merry Christmas! Yes, I realize it’s after Christmas now, but as I’ve been traveling all over the place visiting friends and family, this is the soonest I could get this up. Hope everyone had a wonderful holiday and got lots of toy soldiers for Christmas!
Read on to find out what GK’s getting up to this week, abbreviated as it may be by Christmas Cheer!
If GK is going to start a new series for the holidays, so am I. Objection, Relevance is going to be a series for us to talk about things not entirely relevant to 40k, but something we think our readers might be interested in. Every site needs a category for its authors random rantings, this might as well be ours! So in today’s episode of Objection, Relevance, I wanted to give everyone a look at one of the other games out there that has found its way not only into the list of games I’m watching, but also into my wallet thanks to a very successful kickstarter campaign – Kingdom Death: Monster




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